Showing posts with label fiction. Show all posts
Showing posts with label fiction. Show all posts

Wednesday, October 22, 2014

Pontypool Changes the Way I Think About Horror

Being both a horror fan and a list maker, I get really sucked in when people begin talking about their favorite horror movies of all time. Inevitably, I suggest one that very few people have seen and when they do see it, they are much less enthusiastic about it than I am. I wanted to write about that movie to maybe explain my great enthusiasm for it.

The movie I am thinking about is Pontypool, based on Tony Burgess' novel, Pontypool Changes Everything, and directed by Bruce McDonald. It's from a few years back, but I know very few who have seen it. (There are lots of spoilers ahead.)


Pontypool is essentially a zombie movie. Some of the most used zombie tropes don't really apply in the movie (the "zombies" aren't actually dead and you don't have to be bitten to be turned, among others), but it follows the now-familiar story arch of a single victim infecting others until the central characters are left hiding from the zombie hoard. 


What makes Pontypool different is the central conceit of the movie, which centers around the way the infection spreads.


From the outset, it's obvious that the movie will be centered around language. We hear Grant Mazzy, a talk radio host and protagonist of the story, telling a curious story about the name "Pontypool," the town that is the setting of the film. He quotes Norman Mailer about the power of certain coincidences before major events and we know that "something big is about to happen."


I think it is safe to say that if you are not drawn in by that opening monologue, this movie is probably not for you. It's not artsy or intentionally snobby in any way, but it's smart, really smart, in the way that very few horror films are.


Any horror story worth it's salt addresses important themes, and zombie films are some of the most conspicuous examples. In my opinion at least, zombie films tackle the question of what it means to be a human being, and when are we least in touch with our humanity. Two of the most notable examples of this are from George Romero, the grandfather of zombie flicks. 


The original Night of the Living Dead was set in 1968 at the height of civil unrest in this country. The climax of the film comes when the hero, Ben, the sole African-American character, is gunned down by the police who have mistaken him for a zombie. The police officers are immediately transformed into the movie's villains, with almost as little to redeem them as monsters they were hunting.


Romero's sequel, Dawn of the Dead, dealt similarly with the mindless consumerism that was fast becoming the norm in the mid-70s. The film's zombies return to a shopping mall where they had spent senseless hours when they were living, only to continue their old habits. 


Pontypool likewise engages us through metaphor about the way we use words in our culture. AM radio — that bastion of shock jocks, right-wing fear mongers, and conspiracy theorists — serves as the backdrop of a world gone mad with language. Words have lost their meaning, they are tossed about carelessly, and used thoughtlessly. Language, which is at the core of our humanity and separates us from much of the other life on the planet, has become the vehicle of dehumanization. The virus isn't passed through biting, it's passed through words.

Like I said, it's smart stuff.

The film's climactic scene occurs when the station manager, Sydney Briar (Lisa Houle), becomes convinced Mazzy is about to kill her and becomes fixated on the word "kill," indicating she is becoming infected. Mazzy saves her by telling her, "Kill means kiss," (yeah, do your own armchair psychology on that one) and they do kiss. Once they've discovered the tool to save others — talking nonsense on purpose, turning the meaning of words upside down — they go to the airwaves to help save the town. They are halted by a voice from outside (presumably police or national guard) demanding they stop broadcasting. There is a countdown and the screen goes black, leading us to believe the pair have been killed as the town is razed.

The epilogue features news broadcasts from around Canada (Pontypool is a real Canadian town) indicating the infection has spread.

The movie is a slow burn, with most of it taking place in the radio station studios, located in a church basement. So much of it takes place there, in fact, that I think it could be adapted quite successfully for the stage. There are only eight actors in the film, including those who are heard on the radio but never seen. The strongest performance is by Stephen McHattie (Watchmen, A History of Violence) as Mazzy, as boozy and washed-up of an anti-hero as you could want.


Pontypool does not shy away from the blood, but it is used only at critical points in the movie. The gore is truly disturbing, as McDonald uses it to show the victims' gradual deterioration into sub-human existence. The scares are more centered around mood, although there are a few jump-out moments. The true horror, however, is existential.

So much of the film is on-the-nose in terms of social critique, especially as regards the manner in which large groups of people become infected by words — words that have become stripped of their actual meaning and now just serve infect our minds. Dozens of these words and phrases come to my mind — "national security," "job creators," "family values" — words that are used to obfuscate rather than illuminate, words used to convey the very opposite of what their plain meaning might suggest. The mobs infected with these words are a cannibalistic horde, seeking to either infect others or destroy those who offer resistance.

Pontypool will not appeal to those groups, because it requires the viewer to engage with complex ideas. I don't mean to suggest that you are an idiot if you don't enjoy the movie; it will be too slow for many horror fans. But I think it's appeal lies in the way it stays with you and rolls around in your brain, long after you've seen it. You can't ask for much more than that in a movie.

Monday, May 26, 2014

Lady Sofia and the Passive-Aggressive Dragon

Once upon a time there was a king. Now, most stories go on and on about how the king is really good and brave and handsome, or else wicked and ruthless and has a crooked mouth, but this is not a story like that.  The king's name was Steve. Some people would try to call him "King Stephen," but he would always answer, "It's just Steve, thanks." Steve was king of Duringia, a kingdom of sort of middling size that had some hills and rivers and such, nothing too dramatic. There were farms, I suppose, but mostly they were known as the chief exporters of synthetic polymers used in manufacturing.

There came into the kingdom one day a gallant lady named Sofia. Now Sofia was what we would probably call a knight, except that in historical chivalry the term "knight" is reserved for men. Of course this is a fairy tale, so I suppose we can call her a knight if we wish. In any event, she was brave and fierce and rode atop a black stallion named Thunder. She carried a shiny broadsword she called Hellslayer and went about from kingdom to kingdom seeking to do good.

Lady Sofia went at once to see the king and found him in his throne room, looking somewhat vexed. So she imparted him, "Good King Stephen —"

"It's just Steve, thanks," he interrupted her.

"Yes, well, King Steve: my name is Lady Sofia and I am a knight pledged to do good wherever I go. Tell me, please, is there some way I may be of service to you and your good people?"

"Well, as a matter of fact," began Steve, "I suppose there is. You see, we have the matter of this dragon."

"A dragon, you say?" Sofia became very excited at this point, for like most knights, she longed to best a dragon on the field.

"Yes," continued the king. "His name is Smug."

"Smug?" she asked.

"Yes."

"Are you sure?" she asked again. "Perhaps you heard it incorrectly. Dragons have difficult names sometimes."

"No. His name is Smug. That's how he signs his name."

"I'm sorry," she said, "did you say he signs his name?"

"Yes," answered Steve, "in the letters he sends."

"He sends you letters?" This was quite a different sort of dragon than Lady Sofia had ever encountered.

"Yes. I have his latest here with me. Take a look." So saying, the king handed Lady Sofia a piece of paper.

She began reading the missive which was written in a rather terse hand.  "Dear King Stephen," it began. She looked up at the angsty monarch and then continued:

I hope you are having a good time up in that palace of yours, if that's what you call it. You and your so-called subjects should probably just be thankful that I've got a good sense of humor for a dragon. I mean, I'd hate to see what might happen to some of the villages in "Dull-ingia" if something pissed me off.
Any-hoo, you guys have fun. Try not to think about me, a dragon, who lives in a cave and could potentially burn any village in the kingdom to the ground in just a matter of seconds. Oh, and don't worry about trying to appease to me or anything. I doubt you could find any virgins in this kingdom anyway.
Ciao,
Smug, The Dragon

"What the hell is this?" asked Lady Sofia.

"It's a letter from the dragon," said Steve, "a threatening letter."

"Well, he didn't come right out and threaten you, did he?" she asked.

"Not in so many words," said the king, "but you can read between the lines. Trust me, I know this dragon."

"And has he killed very many of your subjects, King Steve?" asked the Lady.

"Well, no, not yet —but I wouldn't put it past him. He just seems so irritable all the time."

"I see. And how many have you sent to meet the dragon, to slay him?" she inquired further.

"Well, none, of course! I mean, we don't want to upset him."

"But he's threatening your people!" she exclaimed.

"He is and he isn't," answered Steve. "As you said, he didn't come right out and say 'I'm going to start killing your people.' That's not really his style, which makes him even more frightening, I think."

"How is that more frightening?" the knight asked.

"You know, you just can't tell what he might do. I mean, we don't really know what he is capable of doing."

"So . . . you want me to go slay him, get him out of your hair, that sort of thing?" Lady Sofia was a bit confused.

"Yes. I mean, no — maybe not. I mean . . . you can see how he is. If he knows you're here, he'll probably be pissed at that. He's so testy."

"Have you tried talking to him?" she asked.

"There's no talking to someone like that. My father was that way growing up. Everyone was always walking on eggshells around him. I feel he's really the reason I haven't been able to become a fully actualized person. And mom just never would stand up to him. I mean, he wasn't a bad guy, I loved him, but maybe things would have been different for me —"

"Sorry — what does this have to do with the dragon?" Lady Sofia interrupted.

"I'm just saying my father and me, the dragon and me, it's all kind of the same thing, don't you think?"

"I have no idea what you are talking about," she replied.

"Like, the way my father kept me from realizing my potential, it's a lot like the way the dragon is keeping me from being the king I want to be."

"How is he keeping you from being the king you want to be?"

"You know, by using what he knows about me. He knows I like to avoid conflict."

Lady Sofia was quite frustrated by this point. "So — do you want me to do anything or not?" she asked.

"I guess not," the king sighed. "Maybe you better go for now, before he finds out you were here. I'll message you later if I need anything, ok?"

So saying, the king said goodbye to the Lady Sofia, who again mounted Thunder and rode with Hellslayer to the next kingdom.

And King Steve and the people of Duringia lived okay ever after. I mean, they weren't really happy-happy, if you know what I mean, but their lives were fine. And the dragon would occasionally send more vaguely threatening letters to the king, but as long as they didn't do anything to piss him off too bad, he didn't bother them too much.

THE END

Sunday, May 4, 2014

Why Han Solo Is Cooler Than Luke Sywalker


  1. Han wears a white shirt open to mid-chest, a black vest, tight black pants and black boots. Luke wears a bathrobe.
  2. Leia: “I love you.” Han: “I know.”
  3. Han hangs out with a wookie. Luke hangs out with droids.
  4. The Millennium Falcon can do the Kessel Run in 12 Parsecs. Luke drives a “speeder.”
  5. Han shot Greedo first. And then left a tip.
  6. Han is good friends with Billy Dee Williams.
  7. Han is frozen in carbonite for a year and thaws into an even bigger smart ass. Luke spends a few hours on the surface of Hoth and needs Han and the carcass of a dead taun-taun to last the night.
  8. Han Solo’s next feature? Raiders of the Lost Ark. Skywalker’s? Corvette Summer.
  9. Han kicks ass without the force.
  10. Han probably tagged Leia. So did Luke.